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Cal Santiago

3D Character Artist
  • 3D Character Art
  • 3D Props / Environments
  • About
  • Contact

Starfield - Business Suit

One of the NPC outfits I worked on for Bethesda's Starfield. Garment creation done in Marvelous Designer. Retopology done in 3DS Max and Maya. Texturing done in Substance Painter. Rendered in Marmoset Toolbag.

Starfield © Bethesda Game Studios

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Starfield - New Atlantis Boy 2

One of the NPC outfits I worked on for Bethesda's Starfield. Garment creation done in Marvelous Designer. Retopology done in 3DS Max and Maya. Texturing done in Substance Painter. Rendered in Marmoset Toolbag.

Starfield © Bethesda Game Studios

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Starfield - New Atlantis Boy 1

One of the NPC outfits I worked on for Bethesda's Starfield. Garment creation done in Marvelous Designer. Retopology done in 3DS Max and Maya. Texturing done in Substance Painter. Rendered in Marmoset Toolbag.

Starfield © Bethesda Game Studios

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Starfield - Cora

One of the NPC outfits I worked on for Bethesda's Starfield. Garment creation done in Marvelous Designer. Retopology done in 3DS Max and Maya. Texturing done in Substance Painter. Rendered in Marmoset Toolbag.

Starfield © Bethesda Game Studios

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WWE 2K23 - Mustafa Ali

I had the pleasure of working on the ring and entrance attire for Angelo Dawkins in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Angelo Dawkins

I had the pleasure of working on the ring and entrance attire for Angelo Dawkins in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Rey Mysterio

I had the pleasure of working on the ring and entrance attire for Rey Mysterio in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Ridge Holland

I had the pleasure of working on the ring and entrance attire for Ridge Holland in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Sami Zayn

I had the pleasure of working on the ring and entrance attire for Sami Zayn in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Ronda Rousey

I had the pleasure of working on the ring and entrance attire for Ronda Rousey in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Liv Morgan

I had the pleasure of working on the ring and entrance attire for Liv Morgan in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Gigi Dolin

I had the pleasure of working on the ring and entrance attire for Gigi Dolin in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Nikki A.S.H.

I had the pleasure of working on the ring and entrance attire for Nikki A.S.H. in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Becky Lynch

I had the pleasure of working on the ring and entrance attire for Becky Lynch in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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WWE 2K23 - Bianca Belair

I had the pleasure of working on the ring and entrance attire for Bianca Belair in WWE 2K23’s Create A Superstar (CAS). Modelled in Maya and ZBrush and textured in Substance Painter.

WWE 2K23 © 2K Games, Visual Concepts

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Anatomy Study - Female Torso

Male anatomy study and figure sculpture done in ZBrush and rendered in Marmoset Toolbag.

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Anatomy Study - Male Torso

Male anatomy study and figure sculpture done in ZBrush and rendered in Marmoset Toolbag.

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Elden Ring - Prisoner Iron Mask

Game asset of the Prisoner Iron Mask from Elden Ring.

これは、エルデンリングの囚人のアイアンマスクのゲームアセットです。

Modeled in Maya and ZBrush, textured in Substance Painter, and rendered in Marmoset Toolbag.

MayaとZBrushでモデル化され、Substance Painterでテクスチャリングされ、MarmosetToolbagでレンダリングされます。

Elden Ring © FromSoftware, Bandai Namco

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Bloodborne II - Trigger Cutter 2021

Game-ready 3D asset of the Trigger Cutter, my fanmade Trick Weapon for Bloodborne II.

Low poly modeled in Maya. High poly sculpted in ZBrush. Texturing done in Substance Painter. Real-time lighting and rendering done in Marmoset Toolbag 4. Video post-processing done in Adobe Premiere Pro.

Bloodborne © FromSoftware, SCE Japan Studio

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Bloodborne II - Trigger Cutter
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Endeavor 2021

Realtime-compatible 3D character model and portrait of the superhero Endeavor / Enji Todoroki from the manga and anime series, “My Hero Academia”. Sculpted in ZBrush, retopologized in Maya, textured in Substance Painter and rendered in Blender (Cycles). Hair generated with XGen and post-processing done in Photoshop.

Rigged and posed version + fire VFX to follow!

My Hero Academia © Kohei Horikoshi, Weekly Shōnen Jump

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Portrait of My Sister - Production Process

A complete step-by-step process of how I created the CG portrait of my sister for my Master's thesis.

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Portrait of My Sister 2020

CG portrait of my sister done for my Master's thesis.

High poly sculpt done in ZBrush. Retopology done in Maya. Garment creation done in Marvelous Designer. Texturing done in Substance Painter. Hair done in XGen. Lighting and rendering done in Arnold.

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Lakan Buhawi - Cinematic Renders

Lakan Buhawi, the protagonist of Skies of Minasbad, a Filipino Fantasy RPG project.

Sculpted in ZBrush, retopologized and rigged in Maya, textured in Substance Painter and rendered in Marmoset Toolbag. 60k polys total, including hair cards and alphas.

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Lakan Buhawi - High Poly Sculpt

Lakan Buhawi, the protagonist of Skies of Minasbad, a Filipino Fantasy RPG project.

Sculpted in ZBrush, retopologized and rigged in Maya, textured in Substance Painter and rendered in Marmoset Toolbag. 60k polys total, including hair cards and alphas.

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Lakan Buhawi 2019

Lakan Buhawi, the protagonist of Skies of Minasbad, a Filipino Fantasy RPG project.

Sculpted in ZBrush, retopologized and rigged in Maya, textured in Substance Painter and rendered in Marmoset Toolbag. 60k polys total, including hair cards and alphas.

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Back to 3D Character Art
BusinessSuit_Thumbnail.jpg
5
Starfield - Business Suit
NA_Child_Boy2_Thumbnail.jpg
4
Starfield - New Atlantis Boy 2
NA_Child_Boy1_Thumbnail.jpg
4
Starfield - New Atlantis Boy 1
Child_Cora_Thumbnail.jpg
4
Starfield - Cora
MustafaAli_Thumbnail.jpg
2
WWE 2K23 - Mustafa Ali
AngeloDawkins_Thumbnail.jpg
1
WWE 2K23 - Angelo Dawkins
ReyMysterio_Thumbnail.jpg
2
WWE 2K23 - Rey Mysterio
RidgeHolland_02_Thumbnail.jpg
2
WWE 2K23 - Ridge Holland
SamiZayn_Thumbnail.jpg
1
WWE 2K23 - Sami Zayn
RondaRousey_Thumbnail.jpg
2
WWE 2K23 - Ronda Rousey
LivMorgan_Thumbnail.jpg
1
WWE 2K23 - Liv Morgan
GigiDolin_Thumbnail.jpg
2
WWE 2K23 - Gigi Dolin
NikkiASH_Thumbnail.jpg
2
WWE 2K23 - Nikki A.S.H.
BeckyLynch_Thumbnail.jpg
2
WWE 2K23 - Becky Lynch
BiancaBelair_Thumbnail.jpg
2
WWE 2K23 - Bianca Belair
01_FemaleTorso_Thumbnail.jpg
3
Anatomy Study - Female Torso
01_MaleTorso_Thumbnail.jpg
3
Anatomy Study - Male Torso
PrisonerIronMask_Thumbnail.png
7
Elden Ring - Prisoner Iron Mask
BB2_TriggerCutter_Thumbnail.png
9
Bloodborne II - Trigger Cutter 2021
Endeavor_Portrait_April2021_ThumbnailCrop.png
2
Endeavor 2021
PortraitOfMySister_ProductionProcess_thumbnail.png
24
Portrait of My Sister - Production Process
CalSantiago_PortraitOfMySister_thumbnail.png
2
Portrait of My Sister 2020
LakanBuhawi_Thumbnail_02_alt.png
9
Lakan Buhawi - Cinematic Renders
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7
Lakan Buhawi - High Poly Sculpt
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13
Lakan Buhawi 2019

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